I can see this being handy for WMs as well, for window dragging. Perhaps it would be better to try to implement it for ClutterActor, though. I can see cases where it'd be nice to tint a while ClutterGroup, or any number of other types.
Jimmy 2009/5/22 Neil Roberts <[email protected]>: > I wonder if we should add a 'tint' property to ClutterTexture? It could > take a ClutterColor and would allow this kind effect. I'm also doing > something similar in Aisleriot to add a blue tint to the highlighted > card so it's probably a fairly common effect. > > Regards, > - Neil > -- To unsubscribe send a mail to [email protected]
