I can see this being handy for WMs as well, for window dragging.

Perhaps it would be better to try to implement it for ClutterActor,
though.  I can see cases where it'd be nice to tint a while
ClutterGroup, or any number of other types.

Jimmy

2009/5/22 Neil Roberts <[email protected]>:
> I wonder if we should add a 'tint' property to ClutterTexture? It could
> take a ClutterColor and would allow this kind effect. I'm also doing
> something similar in Aisleriot to add a blue tint to the highlighted
> card so it's probably a fairly common effect.
>
> Regards,
> - Neil
>
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