Hi,

I find that python (on osx, against svn cocos v780 and pyglet v2263)
does not terminate on exiting cocos, forcing me to make extra
mouse-clicks to deal with it.  I found that a few small changes to
director.py clean this up (though they don't look very elegant):

director.py / Director:

    def on_pop(self):
        if self.scene_stack:
            self.next_scene = self.scene_stack.pop()
            if not self.next_scene:
                self.window.close()
                event_loop.exit()
        else:
            self.window.close()
            event_loop.exit()

Regards,

John

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