Hi,
I find that python (on osx, against svn cocos v780 and pyglet v2263)
does not terminate on exiting cocos, forcing me to make extra
mouse-clicks to deal with it. I found that a few small changes to
director.py clean this up (though they don't look very elegant):
director.py / Director:
def on_pop(self):
if self.scene_stack:
self.next_scene = self.scene_stack.pop()
if not self.next_scene:
self.window.close()
event_loop.exit()
else:
self.window.close()
event_loop.exit()
Regards,
John
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