On Thu, Oct 2, 2008 at 3:59 PM, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > I have a similar problem. When I am editing code in IDLE and use F5 to > test the game, it always crashes when I try to exit by popping the > last scene in director. I tried John's code above, and now I can exit > fine. But, it only works the first time. When I try to run the game > for a second time with F5, IDLE and the cocos2d window freeze > immediately. > > I was guessing that the director had some residual data from the > previous instance, but there should be nothing on the stack, and all > the variables are reinitialized anyway? > > I'm on XP 32bit, with nvidia geforce 8600.
i wouldn't recommend running cocos inside editors. things may tend to break a lot. if you find a way to make it work consistently ill add that to the source, but i wont be trying to figure this out. Lucio. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
