I have a similar problem. When I am editing code in IDLE and use F5 to
test the game, it always crashes when I try to exit by popping the
last scene in director. I tried John's code above, and now I can exit
fine. But, it only works the first time. When I try to run the game
for a second time with F5, IDLE and the cocos2d window freeze
immediately.

I was guessing that the director had some residual data from the
previous instance, but there should be nothing on the stack, and all
the variables are reinitialized anyway?

Thanks,
Jon

I'm on XP 32bit, with nvidia geforce 8600.
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