On Tue, Jan 13, 2009 at 4:26 PM, Hordeling <[email protected]> wrote:
>
> Hey there!
>
> Most of the demos I have reviewed tend to switch between the menu and
> game scenes.
>
> How would one uses cocos layers or scenes to have a menu presented
> over a paused game, in an existing scene?
>
> The menu would not replace the game scene. I might also wish to use a
> color layer to darken the game scene when the menu is visible.

The game should keep running or not?
if not, you can do what pause does:

grab a screenshot
push a scene with that screenshot as bg (darkened)
show a menu

If you just want a menu while the scene is running, creating it on the
fly and adding it to the scene should work. (you should also create a
semi transparent black layer between the menu and the rest of the
scene to get the full effect)

Lucio.

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