On Wed, May 13, 2009 at 4:38 PM, Fabian Barkhau
<[email protected]> wrote:
> 2009/5/13 Lucio Torre <[email protected]>
>>
>> On Wed, May 13, 2009 at 2:38 PM, Fabian Barkhau
>> <[email protected]> wrote:
>> > 2009/5/13 Facundo Batista <[email protected]>:
>> >>
>> >> 1. You start director with a window size of 640x400, and you put a
>> >> sprite in (320,200), and you see it in the middle of the screen.
>> >>
>> >> 2. Then you start the director with a window size of 800x600, you put
>> >> the sprite in the same location than before, and you expect it to be
>> >> also centered?
>> >>
>> > Exactly
>>
>> what do you want to happen if someone changes the aspect ratio?
>>
> I don't mind if the player can see some additional things at the sides for
> my game the its just the critical that the view height always be the same.
>

Then do:
x, y = director.get_window_size()
scene.scale = y/600

Lucio.

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"cocos2d discuss" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to 
[email protected]
For more options, visit this group at 
http://groups.google.com/group/cocos-discuss?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to