(I agree that Fischer time is superior for go, but it may take a long
while until it gains acceptance.)

Arend


The thing with Go is that typically moves that require long thinking times
are among the first hundred, i.e. fuseki and chuban. The last 150 moves of a
typical go games, the yose, require much less thinking time for a human (but
can't be done instantaneously, which is a problem with sudden death : you
can't play the whole yose in less than three or four minutes, on a real
goban).

Fischer timing would lead to huge amount of time being hoarded for the
endgame, but leave less time in the thinking intensive, more interesting
beginning. Pros on 8-hours game sometime spend a whole hour on a single
move, and reach byoyomi by move 100.

There is also for amateur tournaments the question of practicality :
canadian or byoyomi overtime allow for relatively stable game length,
whereas fischer time allowing time buildup might lead to much longer games,
making it hard to have many rounds played in a day.

Antonin


_______________________________________________
computer-go mailing list
[email protected]
http://www.computer-go.org/mailman/listinfo/computer-go/

_______________________________________________
computer-go mailing list
[email protected]
http://www.computer-go.org/mailman/listinfo/computer-go/

Reply via email to