My formula is that the increment for Fischer should be pretty small for
GO, longer for Chess where you will encounter difficulties at every
stage of the game until 1 player resigns.   This would solve the
problems you mention.


- Don


The final problem with go is that the endgame is sometimes boring, and a
player that likes to drag it on is very annoying. A player might stack up
twenty minutes and use them up on the last very few moves, which is not very
nice. A steady pace during the small yose is a good thing for human player.
(It is a known tactic ,in the mid kyu levels, to beat upstart young kids
that dare to be as strong as you, but still have a short attention span.
Annoy them enough by playing "too slowly" and anger or distract them.)

Antonin


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