My formula is that the increment for Fischer should be pretty small for GO, longer for Chess where you will encounter difficulties at every stage of the game until 1 player resigns. This would solve the problems you mention. - Don
The final problem with go is that the endgame is sometimes boring, and a player that likes to drag it on is very annoying. A player might stack up twenty minutes and use them up on the last very few moves, which is not very nice. A steady pace during the small yose is a good thing for human player. (It is a known tactic ,in the mid kyu levels, to beat upstart young kids that dare to be as strong as you, but still have a short attention span. Annoy them enough by playing "too slowly" and anger or distract them.) Antonin _______________________________________________
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