On Sat, Aug 2, 2008 at 9:43 AM, Jason House <[EMAIL PROTECTED]> wrote: > On Aug 2, 2008, at 4:31 AM, Gunnar Farnebäck <[EMAIL PROTECTED]> wrote: > >> It's often a good idea to bias capturing moves in the playouts, >> regardless whether it's a ladder or not. This would result in those >> stones being captured in most simulations. > > What method do people use for finding capture moves in playouts? Pseudo > liberties can miss simple stuff like open triangles and one-eyed groups. > Additionally, some literature discusses captures to add group liberties. > What's the preferred method to detect > that?_______________________________________________
When we wrote dimwit, John Tromp found a fast method that I described here: http://computer-go.org/pipermail/computer-go/2007-November/012342.html However, my current thinking is that it's probably best to just keep a real liberty count and a list of liberties for each chain. This way you can also find atari moves, which would be very hard to do if you only keep pseudo-liberties. _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
