On Sat, Aug 2, 2008 at 9:43 AM, Jason House <[EMAIL PROTECTED]> wrote:
> On Aug 2, 2008, at 4:31 AM, Gunnar Farnebäck <[EMAIL PROTECTED]> wrote:
>
>> It's often a good idea to bias capturing moves in the playouts,
>> regardless whether it's a ladder or not. This would result in those
>> stones being captured in most simulations.
>
> What method do people use for finding capture moves in playouts? Pseudo
> liberties can miss simple stuff like open triangles and one-eyed groups.
> Additionally, some literature discusses captures to add group liberties.
> What's the preferred method to detect
> that?_______________________________________________

When we wrote dimwit, John Tromp found a fast method that I described
here: http://computer-go.org/pipermail/computer-go/2007-November/012342.html

However, my current thinking is that it's probably best to just keep a
real liberty count and a list of liberties for each chain. This way
you can also find atari moves, which would be very hard to do if you
only keep pseudo-liberties.
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