On Sat, Aug 2, 2008 at 16:06, Álvaro Begué <[EMAIL PROTECTED]> wrote:
> On Sat, Aug 2, 2008 at 9:43 AM, Jason House <[EMAIL PROTECTED]> wrote:
>> On Aug 2, 2008, at 4:31 AM, Gunnar Farnebäck <[EMAIL PROTECTED]> wrote:
>>
>>> It's often a good idea to bias capturing moves in the playouts,
>>> regardless whether it's a ladder or not. This would result in those
>>> stones being captured in most simulations.
>>
>> What method do people use for finding capture moves in playouts? Pseudo
>> liberties can miss simple stuff like open triangles and one-eyed groups.
>> Additionally, some literature discusses captures to add group liberties.
>> What's the preferred method to detect
>> that?_______________________________________________
>
> When we wrote dimwit, John Tromp found a fast method that I described
> here: http://computer-go.org/pipermail/computer-go/2007-November/012342.html
>
> However, my current thinking is that it's probably best to just keep a
> real liberty count and a list of liberties for each chain. This way
> you can also find atari moves, which would be very hard to do if you
> only keep pseudo-liberties.

Do you have any proposal how to find true number of liberties?

Cheers,
Lukasz

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