Oh, perhaps my brain is damaged :(. Just FYI, A few months ago, the same problem occured on 9x9 cgos. Only GNU Go clients eventualy hangged-up and others, including MoGo and FatMan-1, were working well. After observing while, I though long idle time after finishing games caused this (GNU Go plays fast). Then I reset the NAT timer of my router longer, 3600 seconds, but this didn't solve and the poblem vanished a few or more days later.
-Hideki Don Dailey: <[EMAIL PROTECTED]>: >I am putting the informational messages back into the server as a test >to see if it stops this problem. If it does, this is at least a strong >indication that log periods of inactivity triggers the problem. > >- Don > > > >On Sun, 2008-08-10 at 01:40 +0900, Hideki Kato wrote: >> Don, >> >> This problem can only be relevant to the routers built on Linux. If >> the server site uses Linux router(s) then this may be relevant. >> Servers and clients themselves are not relevant anyway. >> >> -Hideki >> >> Don Dailey: <[EMAIL PROTECTED]>: >> >I am looking at this page: >> > >> >http://cryp.to/publications/masquerading-idle-connections/ >> > >> >and wondering if it's relevant. It seems to describe the problem >> >pretty well, talks about a 15 minute timeout which would do it and the >> >timeout is built into the linux kernel but can be changed. >> > >> >I'm really very weak on networking so I'm not sure what I'm actually >> >reading or whether this fix needs to be applied on the server end or the >> >client end. Any ideas is this is relevant? >> > >> >- Don >> > >> > >> > >> >On Sat, 2008-08-09 at 10:42 -0400, Jason House wrote: >> >> I hit this problem long ago when CGOS was young. The fix at that time >> >> was to send the estimated time until the next round. Eventually, that >> >> cluttered the logs and was removed from the server code. >> >> >> >> Sent from my iPhone >> >> >> >> On Aug 9, 2008, at 9:19 AM, Don Dailey <[EMAIL PROTECTED]> wrote: >> >> >> >> > Ben, >> >> > >> >> > I am having the same exact problem, so I don't think it's anything you >> >> > are doing wrong. It seems to have something to do with idling a long >> >> > time and it only seems to affect certain networks. On my own >> >> > machine >> >> > and internet connection it never happens. >> >> > >> >> > But I have access to a machine where it's happening. >> >> > >> >> > I am also interested if anyone else has run into this and perhaps >> >> > solved >> >> > it or has an idea what is going on. >> >> > >> >> > - Don >> >> > >> >> > >> >> > >> >> > >> >> > On Sat, 2008-08-09 at 08:39 +0200, Ben Lambrechts wrote: >> >> >> If my program has to wait to long before it gets a game, the console >> >> >> don't send commands to my program. >> >> >> >> >> >> I tried all I could think about: I used the tclkit from Equi4 and >> >> >> tried ActiveTcl. >> >> >> I tried to create a .bat file and run it in the normal console and >> >> >> PowerShell. >> >> >> >> >> >> Can someone help with this problem please? >> >> >> >> >> >> With kind regards, Ben >> >> >> >> >> >> ---- >> >> >> >> >> >> I followed the instructions from >> >> >> http://www.mail-archive.com/[email protected]/msg04946.html >> >> >> and correctly set the server and port in the tcl-script to >> >> >> cgos.boardspace.net and 6819 >> >> >> >> >> >> C:\CGOS> tclsh85 cgos3.tcl GtpTest3 ******** MyGtpProgram.exe >> >> >> 08:00:20 C->E list_commands >> >> >> 08:00:22 E->C boardsize >> >> >> 08:00:22 E->C clear_board >> >> >> ... >> >> >> 08:00:22 E->C undo >> >> >> 08:00:22 E->C version >> >> >> 08:00:22 recieved full response to list_commands >> >> >> 08:00:22 Engine uses time control commands >> >> >> 08:00:23 Successful connection to CGOS server >> >> >> 08:00:23 S->C protocol >> >> >> 08:00:23 C->S e1 CGOS tcl engine client 1.2 Windows-x86 by Don >> >> >> Dailey >> >> >> 08:00:23 S->C username >> >> >> 08:00:23 C->S GtpTest3 >> >> >> 08:00:23 S->C password >> >> >> 08:00:23 C->S ******** >> >> >> >> >> >> By now a game is started and my program don't get commands from the >> >> >> console, but it seems that the console also don't get commands from >> >> >> the server... >> >> >> If I try to restart the start-script I get additional lines: >> >> >> >> >> >> 08:21:50 S->C Error: You are already logged on! Closing >> >> >> connection. >> >> >> 08:21:50 Connection to server has closed. Will try to reconnect >> >> >> shortly >> >> >> >> >> >> And most of the time, my program loses on time because of this. But >> >> >> sometimes it suddenly connects and plays its game. >> >> >> >> >> >> ... >> >> >> 08:36:38 C->E genmove w >> >> >> 08:36:38 E->C = A10 >> >> >> 08:36:38 C->S A10 >> >> >> 08:36:38 S->C play b PASS 1199968 >> >> >> 08:36:38 C->E play b PASS >> >> >> 08:36:38 E->C = >> >> >> 08:36:39 S->C genmove w 300024 >> >> >> 08:36:39 C->E time_left w 300 0 >> >> >> 08:36:39 E->C = >> >> >> 08:36:39 C->E genmove w >> >> >> 08:36:39 E->C = J4 >> >> >> 08:36:39 C->S J4 >> >> >> 08:36:39 S->C play b PASS 1199968 >> >> >> 08:36:39 C->E play b PASS >> >> >> 08:36:39 E->C = >> >> >> 08:36:39 S->C genmove w 300024 >> >> >> 08:36:39 C->E time_left w 300 0 >> >> >> 08:36:39 E->C = >> >> >> 08:36:39 C->E genmove w >> >> >> 08:36:39 E->C = pass >> >> >> 08:36:39 C->S pass >> >> >> 08:36:40 S->C gameover 2008-08-09 W+40.5 >> >> >> 08:36:40 C->S ready >> >> >> >> >> >> And then I have just the same problem, if it has to wait to long >> >> >> before the other games are finished, it doesn't start in his next >> >> >> game. >> >> >> _______________________________________________ >> >> >> computer-go mailing list >> >> >> [email protected] >> >> >> http://www.computer-go.org/mailman/listinfo/computer-go/ >> >> > >> >> > _______________________________________________ >> >> > computer-go mailing list >> >> > [email protected] >> >> > http://www.computer-go.org/mailman/listinfo/computer-go/ >> >> _______________________________________________ >> >> computer-go mailing list >> >> [email protected] >> >> http://www.computer-go.org/mailman/listinfo/computer-go/ >> > >> >_______________________________________________ >> >computer-go mailing list >> >[email protected] >> >http://www.computer-go.org/mailman/listinfo/computer-go/ >> -- >> [EMAIL PROTECTED] (Kato) >> _______________________________________________ >> computer-go mailing list >> [email protected] >> http://www.computer-go.org/mailman/listinfo/computer-go/ > >_______________________________________________ >computer-go mailing list >[email protected] >http://www.computer-go.org/mailman/listinfo/computer-go/ -- [EMAIL PROTECTED] (Kato) _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
