I am putting the informational messages back into the server as a test to see if it stops this problem. If it does, this is at least a strong indication that log periods of inactivity triggers the problem.
- Don On Sun, 2008-08-10 at 01:40 +0900, Hideki Kato wrote: > Don, > > This problem can only be relevant to the routers built on Linux. If > the server site uses Linux router(s) then this may be relevant. > Servers and clients themselves are not relevant anyway. > > -Hideki > > Don Dailey: <[EMAIL PROTECTED]>: > >I am looking at this page: > > > >http://cryp.to/publications/masquerading-idle-connections/ > > > >and wondering if it's relevant. It seems to describe the problem > >pretty well, talks about a 15 minute timeout which would do it and the > >timeout is built into the linux kernel but can be changed. > > > >I'm really very weak on networking so I'm not sure what I'm actually > >reading or whether this fix needs to be applied on the server end or the > >client end. Any ideas is this is relevant? > > > >- Don > > > > > > > >On Sat, 2008-08-09 at 10:42 -0400, Jason House wrote: > >> I hit this problem long ago when CGOS was young. The fix at that time > >> was to send the estimated time until the next round. Eventually, that > >> cluttered the logs and was removed from the server code. > >> > >> Sent from my iPhone > >> > >> On Aug 9, 2008, at 9:19 AM, Don Dailey <[EMAIL PROTECTED]> wrote: > >> > >> > Ben, > >> > > >> > I am having the same exact problem, so I don't think it's anything you > >> > are doing wrong. It seems to have something to do with idling a long > >> > time and it only seems to affect certain networks. On my own > >> > machine > >> > and internet connection it never happens. > >> > > >> > But I have access to a machine where it's happening. > >> > > >> > I am also interested if anyone else has run into this and perhaps > >> > solved > >> > it or has an idea what is going on. > >> > > >> > - Don > >> > > >> > > >> > > >> > > >> > On Sat, 2008-08-09 at 08:39 +0200, Ben Lambrechts wrote: > >> >> If my program has to wait to long before it gets a game, the console > >> >> don't send commands to my program. > >> >> > >> >> I tried all I could think about: I used the tclkit from Equi4 and > >> >> tried ActiveTcl. > >> >> I tried to create a .bat file and run it in the normal console and > >> >> PowerShell. > >> >> > >> >> Can someone help with this problem please? > >> >> > >> >> With kind regards, Ben > >> >> > >> >> ---- > >> >> > >> >> I followed the instructions from > >> >> http://www.mail-archive.com/[email protected]/msg04946.html > >> >> and correctly set the server and port in the tcl-script to > >> >> cgos.boardspace.net and 6819 > >> >> > >> >> C:\CGOS> tclsh85 cgos3.tcl GtpTest3 ******** MyGtpProgram.exe > >> >> 08:00:20 C->E list_commands > >> >> 08:00:22 E->C boardsize > >> >> 08:00:22 E->C clear_board > >> >> ... > >> >> 08:00:22 E->C undo > >> >> 08:00:22 E->C version > >> >> 08:00:22 recieved full response to list_commands > >> >> 08:00:22 Engine uses time control commands > >> >> 08:00:23 Successful connection to CGOS server > >> >> 08:00:23 S->C protocol > >> >> 08:00:23 C->S e1 CGOS tcl engine client 1.2 Windows-x86 by Don > >> >> Dailey > >> >> 08:00:23 S->C username > >> >> 08:00:23 C->S GtpTest3 > >> >> 08:00:23 S->C password > >> >> 08:00:23 C->S ******** > >> >> > >> >> By now a game is started and my program don't get commands from the > >> >> console, but it seems that the console also don't get commands from > >> >> the server... > >> >> If I try to restart the start-script I get additional lines: > >> >> > >> >> 08:21:50 S->C Error: You are already logged on! Closing > >> >> connection. > >> >> 08:21:50 Connection to server has closed. Will try to reconnect > >> >> shortly > >> >> > >> >> And most of the time, my program loses on time because of this. But > >> >> sometimes it suddenly connects and plays its game. > >> >> > >> >> ... > >> >> 08:36:38 C->E genmove w > >> >> 08:36:38 E->C = A10 > >> >> 08:36:38 C->S A10 > >> >> 08:36:38 S->C play b PASS 1199968 > >> >> 08:36:38 C->E play b PASS > >> >> 08:36:38 E->C = > >> >> 08:36:39 S->C genmove w 300024 > >> >> 08:36:39 C->E time_left w 300 0 > >> >> 08:36:39 E->C = > >> >> 08:36:39 C->E genmove w > >> >> 08:36:39 E->C = J4 > >> >> 08:36:39 C->S J4 > >> >> 08:36:39 S->C play b PASS 1199968 > >> >> 08:36:39 C->E play b PASS > >> >> 08:36:39 E->C = > >> >> 08:36:39 S->C genmove w 300024 > >> >> 08:36:39 C->E time_left w 300 0 > >> >> 08:36:39 E->C = > >> >> 08:36:39 C->E genmove w > >> >> 08:36:39 E->C = pass > >> >> 08:36:39 C->S pass > >> >> 08:36:40 S->C gameover 2008-08-09 W+40.5 > >> >> 08:36:40 C->S ready > >> >> > >> >> And then I have just the same problem, if it has to wait to long > >> >> before the other games are finished, it doesn't start in his next > >> >> game. > >> >> _______________________________________________ > >> >> computer-go mailing list > >> >> [email protected] > >> >> http://www.computer-go.org/mailman/listinfo/computer-go/ > >> > > >> > _______________________________________________ > >> > computer-go mailing list > >> > [email protected] > >> > http://www.computer-go.org/mailman/listinfo/computer-go/ > >> _______________________________________________ > >> computer-go mailing list > >> [email protected] > >> http://www.computer-go.org/mailman/listinfo/computer-go/ > > > >_______________________________________________ > >computer-go mailing list > >[email protected] > >http://www.computer-go.org/mailman/listinfo/computer-go/ > -- > [EMAIL PROTECTED] (Kato) > _______________________________________________ > computer-go mailing list > [email protected] > http://www.computer-go.org/mailman/listinfo/computer-go/ _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
