I am putting the informational messages back into the server as a test
to see if it stops this problem.  If it does, this is at least a strong
indication that log periods of inactivity triggers the problem.

- Don



On Sun, 2008-08-10 at 01:40 +0900, Hideki Kato wrote:
> Don,
> 
> This problem can only be relevant to the routers built on Linux.  If 
> the server site uses Linux router(s) then this may be relevant. 
> Servers and clients themselves are not relevant anyway.
> 
> -Hideki
> 
> Don Dailey: <[EMAIL PROTECTED]>:
> >I am looking at this page:        
> >
> >http://cryp.to/publications/masquerading-idle-connections/
> >
> >and wondering if it's relevant.   It seems to describe the problem
> >pretty well,  talks about a 15 minute timeout which would do it and the
> >timeout is built into the linux kernel but can be changed.   
> >
> >I'm really very weak on networking so I'm not sure what I'm actually
> >reading or whether this fix needs to be applied on the server end or the
> >client end.   Any ideas is this is relevant?
> >
> >- Don
> >
> >
> >
> >On Sat, 2008-08-09 at 10:42 -0400, Jason House wrote:
> >> I hit this problem long ago when CGOS was young. The fix at that time  
> >> was to send the estimated time until the next round. Eventually, that  
> >> cluttered the logs and was removed from the server code.
> >> 
> >> Sent from my iPhone
> >> 
> >> On Aug 9, 2008, at 9:19 AM, Don Dailey <[EMAIL PROTECTED]> wrote:
> >> 
> >> > Ben,
> >> >
> >> > I am having the same exact problem, so I don't think it's anything you
> >> > are doing wrong.   It seems to have something to do with idling a long
> >> > time and it only seems to affect certain networks.    On my own  
> >> > machine
> >> > and internet connection it never happens.
> >> >
> >> > But I have access to a machine where it's happening.
> >> >
> >> > I am also interested if anyone else has run into this and perhaps  
> >> > solved
> >> > it or has an idea what is going on.
> >> >
> >> > - Don
> >> >
> >> >
> >> >
> >> >
> >> > On Sat, 2008-08-09 at 08:39 +0200, Ben Lambrechts wrote:
> >> >> If my program has to wait to long before it gets a game, the console
> >> >> don't send commands to my program.
> >> >>
> >> >> I tried all I could think about: I used the tclkit from Equi4 and
> >> >> tried ActiveTcl.
> >> >> I tried to create a .bat file and run it in the normal console and
> >> >> PowerShell.
> >> >>
> >> >> Can someone help with this problem please?
> >> >>
> >> >> With kind regards, Ben
> >> >>
> >> >> ----
> >> >>
> >> >> I followed the instructions from
> >> >> http://www.mail-archive.com/[email protected]/msg04946.html
> >> >> and correctly set the server and port in the tcl-script to
> >> >> cgos.boardspace.net and 6819
> >> >>
> >> >> C:\CGOS> tclsh85 cgos3.tcl GtpTest3 ******** MyGtpProgram.exe
> >> >> 08:00:20    C->E list_commands
> >> >> 08:00:22    E->C boardsize
> >> >> 08:00:22    E->C clear_board
> >> >> ...
> >> >> 08:00:22    E->C undo
> >> >> 08:00:22    E->C version
> >> >> 08:00:22    recieved full response to list_commands
> >> >> 08:00:22    Engine uses  time control commands
> >> >> 08:00:23    Successful connection to CGOS server
> >> >> 08:00:23    S->C protocol
> >> >> 08:00:23    C->S e1 CGOS tcl engine client 1.2 Windows-x86 by Don
> >> >> Dailey
> >> >> 08:00:23    S->C username
> >> >> 08:00:23    C->S GtpTest3
> >> >> 08:00:23    S->C password
> >> >> 08:00:23    C->S ********
> >> >>
> >> >> By now a game is started and my program don't get commands from the
> >> >> console, but it seems that the console also don't get commands from
> >> >> the server...
> >> >> If I try to restart the start-script I get additional lines:
> >> >>
> >> >> 08:21:50    S->C Error: You are already logged on!  Closing
> >> >> connection.
> >> >> 08:21:50    Connection to server has closed.  Will try to reconnect
> >> >> shortly
> >> >>
> >> >> And most of the time, my program loses on time because of this. But
> >> >> sometimes it suddenly connects and plays its game.
> >> >>
> >> >> ...
> >> >> 08:36:38    C->E genmove w
> >> >> 08:36:38    E->C = A10
> >> >> 08:36:38    C->S A10
> >> >> 08:36:38    S->C play b PASS 1199968
> >> >> 08:36:38    C->E play b PASS
> >> >> 08:36:38    E->C =
> >> >> 08:36:39    S->C genmove w 300024
> >> >> 08:36:39    C->E time_left w 300 0
> >> >> 08:36:39    E->C =
> >> >> 08:36:39    C->E genmove w
> >> >> 08:36:39    E->C = J4
> >> >> 08:36:39    C->S J4
> >> >> 08:36:39    S->C play b PASS 1199968
> >> >> 08:36:39    C->E play b PASS
> >> >> 08:36:39    E->C =
> >> >> 08:36:39    S->C genmove w 300024
> >> >> 08:36:39    C->E time_left w 300 0
> >> >> 08:36:39    E->C =
> >> >> 08:36:39    C->E genmove w
> >> >> 08:36:39    E->C = pass
> >> >> 08:36:39    C->S pass
> >> >> 08:36:40    S->C gameover 2008-08-09 W+40.5
> >> >> 08:36:40    C->S ready
> >> >>
> >> >> And then I have just the same problem, if it has to wait to long
> >> >> before the other games are finished, it doesn't start in his next
> >> >> game.
> >> >> _______________________________________________
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> >> >> [email protected]
> >> >> http://www.computer-go.org/mailman/listinfo/computer-go/
> >> >
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> --
> [EMAIL PROTECTED] (Kato)
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