You are right, I didn't notice that. I am doing the 8 transformations of move SEQUENCES, which is not quite the same as transforming and adjusting the positions themselves which would be a more powerful way to do this.
Doing sequences was easier with a quick and dirty script. Of course this should not change the conclusion. - Don On Mon, 2008-09-29 at 21:46 +0100, Matthew Woodcraft wrote: > Don Dailey wrote: > > After converting all the game to a canonical representation, I > > discovered that Leela always plays the first 4 moves the equivalent of > > this: > > > > C3 D4 C4 D3 - all 784 games started like this or the equivalent > > > > > > After this, BLACK varied significantly: > > > > BLACK WINS/GAMES PERCENTAGE > > ----------------- ------------- > > C3 D4 C4 D3 C2 0 out of 6 = 0.000 percent > > C3 D4 C4 D3 C5 1 out of 4 = 25.000 percent > > C3 D4 C4 D3 D2 103 out of 428 = 24.065 percent > > C3 D4 C4 D3 D5 82 out of 339 = 24.189 percent > > C3 D4 C4 D3 E3 0 out of 4 = 0.000 percent > > C3 D4 C4 D3 E4 0 out of 2 = 0.000 percent > > C3 D4 C4 D3 E5 0 out of 1 = 0.000 percent > > > > In this sequence, the only statistically interesting moves are D2 and > > D5 for black, because these 2 choice constitute the vast majority of > > the games. (It might be slightly more interesting if other moves showed > > black doing well, but in the minor lines of play black is losing.) The > > 2 "good" moves appear to be approximately equal in value ... however, > > let's check that out. > > They ought to be equal in value, because they're equivalent moves under > reflection. > > -M- > _______________________________________________ > computer-go mailing list > firstname.lastname@example.org > http://www.computer-go.org/mailman/listinfo/computer-go/
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