> Many Faces uses quite light playouts, and is 1 kyu 19x19 on KGS when run on
> 32 cores.  So I think you can make a fairly strong program using light
> playouts.  My playouts are certainly far lighter than Crazystone or Mogo.

Hi David,
"quite light" is a bit vague, and I got the impression you were using
the classical many faces knowledge, at least the tactical search
information, in your playouts?

What do your program's playouts think when presented with the board
position in the article? This is a terminal position, both players have
passed, a comfortable white win, yet pure random playouts think black
will win more often.

Darren

>>   http://dcook.org/compgo/article_the_problem_with_random_playouts.html


-- 
Darren Cook, Software Researcher/Developer
http://dcook.org/mlsn/ (English-Japanese-German-Chinese-Arabic
                        open source dictionary/semantic network)
http://dcook.org/work/ (About me and my work)
http://dcook.org/blogs.html (My blogs and articles)
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