Yes, I implemented this and it seems to play better in handicap games vs
humans, but no rigorous testing.

> -----Original Message-----
> From: [email protected] [mailto:computer-go-
> [email protected]] On Behalf Of Darren Cook
> Sent: Sunday, October 03, 2010 4:01 PM
> To: [email protected]
> Subject: Re: [Computer-go] Exhibition match
> 
> > For high handicap games taking black, giving white a big initial komi
that
> > decreases with time seems to help a lot.  ...
> 
> Does that mean you've implemented and shown some improvement in Many
> Faces? (In handicap games against humans?) (As both black and white?)
> 
> I think Petr Baudis has shown a positive benefit in even games too, but
> hasn't published those results yet.
> 
> And I think Magnus (Valkyria) got a similar result (though not sure if
> that was just in handicap games).
> 
> Darren
> 
> 
> > Otherwise at the first move, the
> > program thinks it has over 80% win rate, and plays passively.  This is
not
> > the way to win against a stronger player.
> 
> 
> 
> > Magnus, Erica does not have dynamic komi. I didn't expect to win, so I
> never
> > tested any handicaped game before. Also, I changed the komi 7.5 to 0.5
> just
> > before the game start. I believe Zen, Many Faces, even Mogo, must do
much
> > better in handicaped games.
> 
> --
> Darren Cook, Software Researcher/Developer
> 
> http://dcook.org/gobet/  (Shodan Go Bet - who will win?)
> http://dcook.org/work/ (About me and my work)
> http://dcook.org/blogs.html (My blogs and articles)
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