On Nov 8, 2010, at 2:57 PM, Mark Boon wrote:

On Mon, Nov 8, 2010 at 12:28 PM, Robert Finking
<[email protected]> wrote:
A final thought - how about increasing K for games that are lost on time?

Bad idea.

I agree,
Christoph

_______________________________________________
Computer-go mailing list
[email protected]
http://dvandva.org/cgi-bin/mailman/listinfo/computer-go

Reply via email to