On Nov 8, 2010, at 5:36 PM, Don Dailey wrote:
On Mon, Nov 8, 2010 at 7:40 PM, Christoph Birk <[email protected] > wrote: How about not booting the existing player at all, but refusing the connection of the 2nd one (as it is currently done). This allows a cron-job to restart
the programm periodically.

Just leaving it the way it is doesn't solve any problems, right?

How about not scoring the game if there was no more than 1 move played.
That's your suggestion and I like it.

I think if someone tries to log on the server needs to somehow determine if the current connect is alive. It's been a long time since I worked on it, so I'll have to think about it.

Send a 'ping' that requires a 'pong' within some (generous) amount of time.

Cristoph


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