Jean-loup Gailly: <[email protected]>: >> One advantage however to involving a lot of people and their computers is >that >> I COULD do the study out to enormous numbers of playouts, given enough >help. > >Going beyond 8M playouts/move would only be useful, in my opinion, if we can >test >stronger programs. It's not as bad as self play, but you don't learn much >from beating >a weaker opponent more than 95% of the time. I would love to be able to play >thousands >of games against Zen, which is currently about 2 stones stronger than Pachi.
Unfortunatelly, copying the executable binary of Zen to other machines is not allowed by the contract... Hideki >Also it's not enough to double playouts you must also double memory usage, >and you >may have trouble finding enough machines with terabytes of ram. > >> I would probably have multiple instance of EACH program, not a single >fixed >> opponent for one program but that does require a lot more games. > >Same problem. Beating multiple weaker programs won't tell you much. We need >multiple stronger programs. > >Jean-loup >---- inline file >_______________________________________________ >Computer-go mailing list >[email protected] >http://dvandva.org/cgi-bin/mailman/listinfo/computer-go -- Hideki Kato <mailto:[email protected]> _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
