Sorry to be dumb but the Fobs map is green, even though the color option
appears as blue
The difference map - heavens knows - it is labelled green but I cant see i
And when I try to stop a map display nothing happens????

Back to coot 0.9 ..\Eleanor


On Wed, 15 Jul 2026 at 12:22, Eleanor Dodson <[email protected]>
wrote:

> One needs some help!
> My routine when refining is to go straight to validation.
> Ask for density fit for the input model(s) - I cant get this to appear at
> all
>
> Then search for diff map peaks.. these are listed but the list cant be
> shifted and it obscure 1/3 of the map??
>
> And just on visuals - the contouring is beautiful but
> unnecessarily detailed for working..
> Eleanor
>
>
> On Wed, 15 Jul 2026 at 03:27, Paul Emsley <
> [email protected]> wrote:
>
>> On 08/07/2026 11:53, Noha Elshamy wrote:
>>
>> > I just downloaded Coot 1.3 today and I have a huge difficulty using it.
>> I was using version 0.9 without any issues (it was very useful to have the
>> tutorials using the older versions as I could learn a lot from them) but I
>> got a new Mac and I was "told" that older versions do not work on it.
>> I am pretty sure that Apple did it deliberately, FWIW.
>> >   I tried using the regular mouse + drag to zoom in and out....doesn't
>> work, but I read the instructions and knew I had to use the keyboar
>> Shift + Left Mouse (I think it's left-mouse). On a MacBook Pro it's
>> Shift + Click+Drag (on the touchpad).
>> >   But when I tried to do sphere refine with shift+ R....I couldn't use
>> the mouse to drag the atoms around as I used to.
>> Well, maybe Coot hadn't gone into molten zone mode? Hard to say without
>> terminal output or a screenshot.
>> >   Is there anyway I can still do that?
>> It was my intention that you should be able to do that.
>> > Is there a way to change the Ramachandran plot I now get with sphere
>> refine to the old torsion/angles/ramachandran small menu of the old times???
>>
>> It's on/off - do you want to turn it off?
>>
>> Also, I didn't find the old Bonds/Angles/Torsion/NBCs dialog useful, so
>> I removed it.
>>
>> > I know we can still do everything in Coot 1.3, but it would be really
>> helpful if there is a tutorial video showing how to move from the old coot
>> to the world of the new coot.....
>>
>> Message received.
>>
>> Paul.
>>
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