Addendum: I've also looked into tweaking the hell lords' flavor for Makhleb, and adding to their speech seems like it could work: just give them the usual demon taunts plus one (relatively rare) proclamation of the glory of Makhleb. It would be specific to hell lords, which would require splitting their speech off the default for &-glyph monsters, which in turn could be used in the long term to give them other hell-specific speech if so desired.
As for a few other hell-related issues: 1. Hell knights currently don't have Makhleb powers, but they're not priests either, and making them so (or adding a new monster for that) would be long term anyway, so they could be left as is for now. Besides, "in league with the powers of Hell" may not refer to the god of hell per se; they could serve the hell lords instead of Makhleb directly, given the latter's treatment of player allies. 2. It's easy enough to mark some hell demons (aside from the lords) as Makhlebites, as is already done with some abyssal demons and Lugonu. There seem to be no altars in hell, unlike the Abyss, but that current flavor may still work, as hell effects could be considered demonstrations of Makhleb's power over it. Also, some vaults with hell entrances currently contain altars to evil gods nearby, including Makhleb, which is fitting. I've been putting a patch together implementing all the flavor changes so far. After working these last few things out, would it be suitable? ------------------------------------------------------------------------------ EditLive Enterprise is the world's most technically advanced content authoring tool. Experience the power of Track Changes, Inline Image Editing and ensure content is compliant with Accessibility Checking. http://p.sf.net/sfu/ephox-dev2dev _______________________________________________ Crawl-ref-discuss mailing list Crawl-ref-discuss@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/crawl-ref-discuss