Mark Wedel wrote:

David Delbecq wrote:

2 questions

- can we think about allowing player to swim in non-deep sea (near scorn
port) and if so, make this movements very low (for geographical reasons)


This is doable - just change the relevant ocean spaces for no_pass to block_move ... (whatever is everything but swim).

 A high move_slow can be set to slow down swimming.

I would advocate that only  the shallow sea should be swimmable.

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