Mark Wedel wrote:
David Delbecq wrote:
2 questions
- can we think about allowing player to swim in non-deep sea (near scorn
port) and if so, make this movements very low (for geographical reasons)
This is doable - just change the relevant ocean spaces for no_pass to
block_move ... (whatever is everything but swim).
A high move_slow can be set to slow down swimming.
I would advocate that only the shallow sea should be swimmable.
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