Also I think one should get tired whilst swimming, and
if exausted sink to the bottom of davey jones locker.

--- Alex Schultz <[EMAIL PROTECTED]> wrote:

> Mark Wedel wrote:
> 
> > Brendan Lally wrote:
> >
> >> On 10/16/05, Todd Mitchell
> <[EMAIL PROTECTED]> wrote:
> >>
> >>> I would advocate that only  the shallow sea
> should be swimmable.
> >>
> >>
> >> Could seas use the same approach as swamps? That
> when a player starts
> >> walking into them, they stand a chance to sink
> slightly, and if they
> >> keep going, they die? This would effectively stop
> long distance
> >> swimming
> >
> >
> >  Yes, perhaps.
> >
> >  That said, what should probably be done is that
> the swimming skill 
> > requires arms, feet, body, etc, be free -
> basically, player has to 
> > unequip most everything to be able to use the
> swimming skill.
> 
> What about characters without such slots? (i.e.
> dragons)
> 
> Alex Schutlz
> 
> _______________________________________________
> crossfire mailing list
> [email protected]
>
http://mailman.metalforge.org/mailman/listinfo/crossfire
> 



                
__________________________________ 
Yahoo! Music Unlimited 
Access over 1 million songs. Try it free.
http://music.yahoo.com/unlimited/

_______________________________________________
crossfire mailing list
[email protected]
http://mailman.metalforge.org/mailman/listinfo/crossfire

Reply via email to