Mark Wedel wrote:

Brendan Lally wrote:

On 10/16/05, Todd Mitchell <[EMAIL PROTECTED]> wrote:

I would advocate that only  the shallow sea should be swimmable.


Could seas use the same approach as swamps? That when a player starts
walking into them, they stand a chance to sink slightly, and if they
keep going, they die? This would effectively stop long distance
swimming


 Yes, perhaps.

That said, what should probably be done is that the swimming skill requires arms, feet, body, etc, be free - basically, player has to unequip most everything to be able to use the swimming skill.

What about characters without such slots? (i.e. dragons)

Alex Schutlz

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