If a dragon acquires a throwing skill, the items they end up throwing at their enemies from their inventory are random, as they cannot wield the items they want to be thrown. This does not really make much sense, the fact that one does not have the anatomy for swords etc. doesn't mean one can't select what items to throw at enemies?
PS. If dragons don't have hands (the logic behind "no swords", I think), where do they wear their rings? And why do dragon monsters often leave swords when you kill them? PPS. How about a "ring/amulet of extra ring fingers" (and if cursed, remove ability to use two rings), or would that affect game balance too much? -- /* * * Otto J. Makela <[email protected]> * * * * * * * * * * * * * * * */ /* Phone: +358 40 765 5772, FAX: +358 42 7655772, ICBM: 60N 25E */ /* Mail: Mechelininkatu 26 B 27, FI-00100 Helsinki, FINLAND */ /* * * Computers Rule 01001111 01001011 * * * * * * * * * * * * */ _______________________________________________ crossfire mailing list [email protected] http://mailman.metalforge.org/mailman/listinfo/crossfire

