Hello.

Proposed change for 'use_skill' behaviour for alchemy-like skills:
- remove the item identification part; use_skill only attempts alchemy (or 
equivalent)
- add a new 'identify' command, that will identify based on (alchemy-like) 
skills the player knows



Comments? Opinions?


Nicolas
-- 
http://nicolas.weeger.org [Mon p'tit coin du web]

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