From: 
"infinity" <[EMAIL PROTECTED]>

----------------------
Others including me have similar problems, some tips on it are in this
thread

http://www.crystalspace3d.org/forum/index.php/topic,1440.msg6605.html

There is also a bug report in the tracker which may be related.
----------------------

On Monday 22 Oct 2007, you wrote:
> Up close.
>
> http://img515.imageshack.us/img515/9630/harojnlineojnkunalfaontg4.png
>
> http://img515.imageshack.us/img515/1000/ombraharonlp1.png
>
> On Monday 22 Oct 2007, you wrote:
> > Hi!
> >
> > http://img515.imageshack.us/img515/4329/alphaisdifferentgq6.png
> >
> > (View the image at 100% otherwise your viewer will scale and smooth it)
> >
> > Crystal Space has a bug where using alpha causes my faces not to get
> > sorted at all properly. Even at such a distance, binary alpha looks
> > terrible! Even if I have a sharp edge, it will be jagged sharp edge.
> >
> > What is the solution? I don't care to have lighting and the geometry
> > doesn't intersect if that matters.
> >
> > Thanks!



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