From: "infinity" <[EMAIL PROTECTED]> ---------------------- Others including me have similar problems, some tips on it are in this thread
http://www.crystalspace3d.org/forum/index.php/topic,1440.msg6605.html There is also a bug report in the tracker which may be related. ---------------------- On Monday 22 Oct 2007, you wrote: > Up close. > > http://img515.imageshack.us/img515/9630/harojnlineojnkunalfaontg4.png > > http://img515.imageshack.us/img515/1000/ombraharonlp1.png > > On Monday 22 Oct 2007, you wrote: > > Hi! > > > > http://img515.imageshack.us/img515/4329/alphaisdifferentgq6.png > > > > (View the image at 100% otherwise your viewer will scale and smooth it) > > > > Crystal Space has a bug where using alpha causes my faces not to get > > sorted at all properly. Even at such a distance, binary alpha looks > > terrible! Even if I have a sharp edge, it will be jagged sharp edge. > > > > What is the solution? I don't care to have lighting and the geometry > > doesn't intersect if that matters. > > > > Thanks! ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
