http://img515.imageshack.us/img515/4329/alphaisdifferentgq6.png

This is the image to look at. When the normal alpha is used, the faces don't 
sort at all properly for the pony tail and drawn all incorrectly.

On Tuesday 23 Oct 2007, Genjix wrote:
> On Tuesday 23 Oct 2007, res wrote:
> > On 22.10.2007 23:55, Genjix wrote:
> > > Up close.
> > >
> > > http://img515.imageshack.us/img515/9630/harojnlineojnkunalfaontg4.png
> >
> > Could you please point out what the supposed issues is on that
> > screeenshot? It's not terribly obvious.
>
> Is it not obvious? View the image at 100%, look at the aliasing between the
> 2 (binary and alpha)... its a big difference.
>
> > And also note that genmesh now support per-submesh Z buffer modes,
> > mixmodes and back-to-front sorting. So make use of that...
>
> So how can I use this to solve this problem with the dodgy face sorting
> when using alpha? Thanks.
>
> > -f.r.
>
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