2009/5/24 <[email protected]> > Hello List, > I am attempting to compile CS version 1.9 from the SVN and CEL from the > branch made for my GSOC project. I have everything compiling except for > the following 3 plugins in CS; plggmesh3ds, plgglshader, plgcscegui. > > I am also receiving repeated errors of "could not load plugin > 'crystalspace.mesh.loader.thing'" when running CEL's walktut. I believe > this is because plggmesh3ds has not compiled, am I correct?
No, the map was broken. I've fixed it in trunk, so just merge to your branch and it should work. > I am also thinking that perhaps plgglshader and plgcscegui are not > essential for me as my work will be based in CEL. If anyone disagrees > please correct me but for the time I would like to focus on compiling > plgmesh3ds which I believe to be the source of my problems. plgmesh3ds and plgcscegui are most likely not going to be used by you. The plgglshader plugins are possibly important though, what's the error there exactly? Thank you for your time and I look forward to hearing any suggestions. > Kind Regards, Sam > Btw, the #crystalspace channel on irc.freenode.net is another good source of help. :) -- -Mike
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