Hello Mike, Thank you for your help. > No, the map was broken. I've fixed it in trunk, so just merge to your > branch > and it should work.
I have now merged with the trunk and as you suggested the errors have stopped. However now walktut starts, reports no errors but only shows a black screen. Perhaps this is due to my existing problems with CS as running CS' walktest the only output I get is a white screen with the CrystalSpace logo in the top right hand corner. > plgmesh3ds and plgcscegui are most likely not going to be used by you. > The plgglshader plugins are possibly important though, what's the error > there exactly? When compiling plgglshader the errors I receive are: ------ Build started: Project: plgglshader_cg, Configuration: Debug (with DLLs) Win32 ------ Compiling... glshader_cg.cpp c:\cs\crystalspace\plugins\video\render3d\shader\shaderplugins\glshader_cg\glshader_cg.cpp(357) : error C2065: 'CG_PROFILE_GPU_FP' : undeclared identifier c:\cs\crystalspace\plugins\video\render3d\shader\shaderplugins\glshader_cg\glshader_cg.cpp(357) : error C2051: case expression not constant c:\cs\crystalspace\plugins\video\render3d\shader\shaderplugins\glshader_cg\glshader_cg.cpp(362) : error C2065: 'CG_PROFILE_GPU_VP' : undeclared identifier c:\cs\crystalspace\plugins\video\render3d\shader\shaderplugins\glshader_cg\glshader_cg.cpp(362) : error C2051: case expression not constant glshader_cgcommon.cpp c:\cs\crystalspace\plugins\video\render3d\shader\shaderplugins\glshader_cg\glshader_cgcommon.cpp(174) : error C2065: 'CG_PROFILE_GPU_VP' : undeclared identifier c:\cs\crystalspace\plugins\video\render3d\shader\shaderplugins\glshader_cg\glshader_cgcommon.cpp(305) : error C2065: 'CG_PROFILE_GPU_VP' : undeclared identifier glshader_cgcommon_params.cpp c:\cs\crystalspace\plugins\video\render3d\shader\shaderplugins\glshader_cg\glshader_cgcommon_params.cpp(358) : error C2065: 'CG_PROFILE_GPU_VP' : undeclared identifier c:\cs\crystalspace\plugins\video\render3d\shader\shaderplugins\glshader_cg\glshader_cgcommon_params.cpp(373) : error C2065: 'CG_PROFILE_GPU_FP' : undeclared identifier profile_limits.cpp c:\cs\crystalspace\plugins\video\render3d\shader\shaderplugins\glshader_cg\profile_limits.cpp(448) : error C2065: 'CG_PROFILE_GPU_VP' : undeclared identifier c:\cs\crystalspace\plugins\video\render3d\shader\shaderplugins\glshader_cg\profile_limits.cpp(448) : error C2051: case expression not constant c:\cs\crystalspace\plugins\video\render3d\shader\shaderplugins\glshader_cg\profile_limits.cpp(449) : error C2065: 'CG_PROFILE_GPU_FP' : undeclared identifier c:\cs\crystalspace\plugins\video\render3d\shader\shaderplugins\glshader_cg\profile_limits.cpp(449) : error C2051: case expression not constant Generating Code... Build log was saved at "file://c:\CS\CrystalSpace\out\debug9\build\plgglshader_cg\BuildLog.htm" plgglshader_cg - 12 error(s), 0 warning(s) Could you please clarify what plgglshader_cg does? Thank you again for your support and I welcome any other input if anyone else knows how to overcome these problems. Kind Regards, Sam ------------------------------------------------------------------------------ Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers & brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, & iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, & Big Spaceship. http://www.creativitycat.com _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[email protected]?subject=unsubscribe
