2009/5/26 <[email protected]> > > As previously suggested I was using an outdated version of the cg library. > I had downloaded the latest cs-win32libs executable and expected this to > work with the latest SVN version but was incorrect with regards to the cg > library. >
You were using cs-win32libs version 1.4_001? That includes the right version of Cg for me. If not, then this might indicate why the other two plugins don't compile. http://www.crystalspace3d.org/downloads/cs-win32libs/cs-win32libs-1.4_001.exe > One final query though, I still cannot compile plggmesh3ds and plgcscegui. > Is this likely to affect my work on CEL? or can I press ahead with > focussing on my problems with walktut now? I don't believe that you will need either of those. > Also could someone please clarify what plggmesh3ds does? I presume it > loads 3ds files, so as long as I avoid including models of this format I > should have no problems, am I correct? Yes, I think so. There are no models in CEL which need that plugin I believe, so you should be fine. -- -Mike
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