2009/5/26 <[email protected]>

>
> As previously suggested I was using an outdated version of the cg library.
> I had downloaded the latest cs-win32libs executable and expected this to
> work with the latest SVN version but was incorrect with regards to the cg
> library.
>

You were using cs-win32libs version 1.4_001? That includes the right version
of Cg for me.
If not, then this might indicate why the other two plugins don't compile.

http://www.crystalspace3d.org/downloads/cs-win32libs/cs-win32libs-1.4_001.exe



> One final query though, I still cannot compile plggmesh3ds and plgcscegui.
> Is this likely to affect my work on CEL? or can I press ahead with
> focussing on my problems with walktut now?


I don't believe that you will need either of those.



> Also could someone please clarify what plggmesh3ds does? I presume it
> loads 3ds files, so as long as I avoid including models of this format I
> should have no problems, am I correct?


Yes, I think so. There are no models in CEL which need that plugin I
believe,
so you should be fine.

-- 
-Mike
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