Probably worth doing the feature list for 2.0, as I don't believe there's
any major outstanding feature blocking that now.
On 28 December 2010 16:00, Denis Washington <[email protected]> wrote:
> On 28.12.2010 16:36, Christian Van Brussel wrote:
> > Great work, this new visual layout looks really nice.
> >
> > Some notes:
> >
> > * CS has actually 3 Trac's: one for CS, one for CEL and one for the
> > website (although the last one has actually almost never been used).
> > Maybe the website trac can be dropped, but that's probably better to keep
> > the CS and CEL trac's separated, although I'm not sure it can cope with
> > your integration in Drupal.
> > If it's possible, maybe the "Development" button can link to the CS's
> trac
> > by default, then have a direct link on this page to access the CEL trac
> > (similarly to what is already made currently in
> > http://trac.crystalspace3d.org/trac/CS/wiki)?
>
> Why keep CrystalSpace and CEL on different Trac instances? It makes the
> CEL pages much less discoverable - if you hadn't mentioned it, I would
> have never noticed that there was a CEL Trac instance. ;) Shouldn't we
> just create separate issue components for CrystalSpace and CEL (and the
> website) to a single Trac instance? I don't see how multiple instances
> buys us anything.
>
> > * Do you plan to add a security check such as CAPTCHA when creating new
> > user account? It is probably necessary since the CS website is the target
> > of spam attacks, but the previous solution used didn't seemed to be
> > sufficient so I don't know what are the alternatives.
>
> Sure, a captcha is no problem. I think there is a reCAPTCHA module for
> Drupal, for instance.
>
> > * An interesting page would probably be a feature list. The last time we
> > discussed about that, the idea was to have a main page with a list of
> > topics covered by CS& CEL, then a more detailed page for each topic when
> > we click on it. It would be similar to what is commonly made in another
> > game engine's websites, eg Unity: http://unity3d.com/unity/engine/
> > I can help to work on that page, I'll try to propose something about that
> > in the incoming days.
>
> I planned to do feature lists for both CrystalSpace and CEL. If we find
> that some of the listed features should have a dedicated pages with
> explanations, we can add them (although to be honest, I don't think
> we'll need that for most features - two or three sentences will be
> enough most of the time, especially considering that as an open-source
> project, we don't have to bloat everything with marketing talk ;) ).
>
> Denis
>
>
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- Mike
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