I don't see an issue with portal models over, people do it a lot for other games (portal to TF2, HL2 to Portal, for example). The only issue I can forsee is the artstyle and possibly scale not matching up.
On Tue, May 22, 2012 at 9:11 PM, Shane S <misto...@gmail.com> wrote: > I was working on porting over a map I was working on for CS:S to CS:GO and > realized that the Half-Life 2 models are missing. I was wondering if > anyone knew if we will have access to these models at any point by default > like previous Source games. If not, would there be any issue with > extracting the models myself and moving them over to use in the new engine? > > Thanks > > _______________________________________________ > Csgo_sdk mailing list > Csgo_sdk@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_sdk > >
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