I'm not too familar with the vpk system since i havent mapped for L4D, but
I still thought the L4D games had the Half-Life models as well.  Could be
wrong.  Anyway, I'm just worried that if I move the models over myself and
have to pack them into the map, if they are not added eventually, the map
would have a much bigger file size.  Also, I'll try and see if using
filepaths will work.

Thanks for all the info, and if anyone knows anything else or has other
ideas, please let me know!

On Wed, May 23, 2012 at 11:17 AM, ics <i...@ics-base.net> wrote:

>  CS:GO uses vpk-system, which is familiar to anyone who has played or
> mapped for L4D series. Several HL2/CS Source models are missing from the
> depots so i don't think they work just like that. Some have been ported and
> enhanced (like that APC from CS Source has grown bigger and shade is more
> light grey now and some have changed names and also visual. Some are
> completely gone.
>
> -ics
>
> 23.5.2012 17:49, Tomi Toikka kirjoitti:
>
> Even if it does, let's get back to the point. The base hl2 models should
> be usable as usual, just use their filepaths. I think CS:GO still derives
> from the base .gcf files, correct me if I'm wrong though.
>
> On Wed, May 23, 2012 at 5:39 PM, Alex Haddow-mendes <
> lethalbanana9...@hotmail.co.uk> wrote:
>
>>  Apparently we're not supposed to reply these requests.
>> This doesn't count as a response, does it? Does it?
>>
>>  ------------------------------
>> Date: Wed, 23 May 2012 16:29:33 +0300
>> From: cont...@tomitoikka.com
>> To: csgo_sdk@list.valvesoftware.com
>> Subject: Re: [Csgo_sdk] Half-Life 2 Models?
>>
>>
>> This is not the place for begging CS:GO. Get off this mailing list.
>>
>> On Wed, May 23, 2012 at 4:26 PM, Виктор Новик <ger...@gmail.com> wrote:
>>
>> Hi guys, I'm a beta tester Belarus, tested games such as Starcraft 2,
>> Dota 2, Diablo 3, Starcraft 2 worked for maping and CS 1.6 , can anyone
>> unsold gift CS:GO. I want to try to develop it for a couple of maps, and
>> try what can the new CS:GO
>>
>> _______________________________________________
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>>
>>
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>
>
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