Server FPS have nothing to do with Client FPS. Read this: https://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking
2012/6/19 ATF_RoG` \^/ <[email protected]>: > Lol with server empty I see 10 omg! > > On Jun 19, 2012 4:21 PM, "Stephen Bevan" <[email protected]> wrote: >> >> When I exec STATS from server console, I see FPS column in the >> 600's consistently ... >> >> Saul, are you saying I should leave fps_max at 300? Or lower it to 100? >> FPS_MAX says it's a frame rate limiter, so is it just limiting the number >> of frames per second a client can receive? If so, clients don't need 800 >> FPS which is what I currently have it set to... so default 300 would >> suffice? >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers -- Best regards, AnAkIn _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
