Server FPS have nothing to do with Client FPS. Read this:
https://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking

2012/6/19 ATF_RoG`    \^/ <[email protected]>:
> Lol with server empty I see 10 omg!
>
> On Jun 19, 2012 4:21 PM, "Stephen Bevan" <[email protected]> wrote:
>>
>> When I exec STATS from server console, I see FPS column in the
>> 600's consistently ...
>>
>> Saul, are you saying I should leave fps_max at 300?  Or lower it to 100?
>>  FPS_MAX says it's a frame rate limiter, so is it just limiting the number
>> of frames per second a client can receive?  If so, clients don't need 800
>> FPS which is what I currently have it set to... so default 300 would
>> suffice?
>>
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>
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-- 
Best regards,
AnAkIn

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