Hi,

a question.. where do i have to set fps_max 66? and how i change the tickrate 
of the server?

thank you!

Am 19.06.2012 um 18:36 schrieb Ryan Becerra:

> So we should strictly set the fps_max to 66 or should we allow for some 
> overhead ~70 or ~80?
> 
> Ryan
> 
> On Jun 19, 2012, at 11:34 AM, AnAkIn <[email protected]> wrote:
> 
>> It's the same under Windows and Linux. Any extra frame when no tick is
>> occuring is a waste.
>> 
>> On 19 June 2012 18:32, ATF_RoG`    \^/ <[email protected]> wrote:
>>> In windows do you have to set tick or does it default to 66?
>>> 
>>> On Jun 19, 2012 11:09 AM, "Kyle Sanderson" <[email protected]> wrote:
>>>> 
>>>> As far as I'm aware under Linux it wakes up, checks if a tick should
>>>> occur, if not it goes back to sleep. Rinse and repeat everytime a frame
>>>> occurs. You'd gain "smoothness", and as far as I know there's no penalty 
>>>> for
>>>> this under Linux (Thinking back to EP1 CS:S). Windows is a different story.
>>>> They locked Server FPS to the tickrate under OrangeBox.
>>>> 
>>>> Thanks,
>>>> Kyle.
>>>> 
>>>> On Tue, Jun 19, 2012 at 8:58 AM, Ryan Becerra <[email protected]> wrote:
>>>>> 
>>>>> There was a discussion on this list last week about setting your fps_max
>>>>> correctly to match the tickrate. Can someone clarify how it should be set
>>>>> for the CSGO beta servers. I just want to make sure I am not devoting 
>>>>> extra
>>>>> resources to servers that don't need it.
>>>>> 
>>>>> Thanks
>>>>> 
>>>>> Ryan
>>>>> 
>>>>> _______________________________________________
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>>>> 
>>>> 
>>>> 
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>>> 
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>> 
>> 
>> 
>> -- 
>> Best regards,
>> AnAkIn
>> 
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