fps_max is 300 for clients. Because having an fps_max of 66 would limit rendering, and hence it'd feel more choppy. Also, the client does things on "non-tick" frames unlike the server.
On a server you're wasting CPU, because you don't render, and don't do anything on non-tick frames. Kind regards, *Saul Rennison* On 19 June 2012 21:56, Stephen Bevan <[email protected]> wrote: > I have fps_max 800 in server.cfg and -tickrate 100 in cmd line options. > > should I have fps_max set to 100? Should I set it to 20% higher (120)? > default fps_max is 300 for a default rate of 66... > > If I increase the fps_max by the same percentage, then I should probably > cap fps at 500? > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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