Just wanted to say that I don't have access to the archives as well, which
is a bit frustrating as I assume there's a good bit of info in there that
would be useful (and would also probably prevent this list from being
flooded with repeat questions).

Also wanted to agree with the notion that a more fully fleshed-out example
server.cfg and gamemodes.txt would be greatly appreciated.

-joe


On Thu, Aug 16, 2012 at 8:30 AM, Mark Clifford-Jones
<[email protected]>wrote:

>  Hi all
>
> Firstly, apologies if this has already been covered, I can't seem to
> access the archived mails :(
>
> I have just installed a server using the guide from the wiki
> https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers
>
> The first thing I notice is the server.cfg is very minimal, but I'm pretty
> sure there are more vars that can go in there (I tried some CSS ones just
> to see!), does anybody have an example server.cfg with all the available
> options in?
>
> Also gamemodes.txt seems very complicated compared to how CSS worked, is
> there a simplified version anywhere? And is it possible to split the
> gamemodes out totally from there into seperate playlist configs and call
> them from command line when a change to the server is needed (or is it even
> possible to call them from server.cfg)? gamemodes.txt takes a LOT of
> trawling through.......!!
>
> The wiki was a good place to start but seems very vague in places, I
> wanted to know if a mixed rotation was possible so went to the map section
> and it just says
>
>  Maps
> The types of maps you play are now controlled by map groups.
>
> And lastly does mp_maxplayers work? And if so does the command line
> override gamemode.txt? I tried to set max players on the command line but
> it seems to start with whatever I have it set at in
> gamesmode.txt..............
>
> Thanks all!
>
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>
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