Thanks for that info Ido, I still don't think this ideal though, most server admins would just want to have config files that they can just edit the values of the vars instead of copying/pasting stuff from one file to another and then changing - although I suppose they could just copy the whole of gamemodes.txt into gamemodes_server.txt and then edit that? > From: [email protected] > Date: Fri, 17 Aug 2012 02:39:28 +0200 > To: [email protected] > Subject: Re: [Csgo_servers] server.cfg and gamemodes.txt > > Can the file actually be reloaded in any way. I think my changed > settings are not reflected until I restart the server, that is very > inconvenient. > > On Fri, Aug 17, 2012 at 2:34 AM, Ido Magal <[email protected]> wrote: > > The code first loads gamemodes.txt, then it merges in gamemodes_server.txt > > and overwrites any key values if there are duplicates. So, yes, changing > > either will get the same result. > > > > > > > > The reason we recommend not changing gamemodes.txt is because if we change > > it ( for example by moving free armor from being hard-coded into a convar > > that now needs to be included in every gamemode convar block ), you either > > don’t get the changes or you have to manually diff your old version with the > > new one every update. > > > > > > > > Point taken on the documentation, and we’ll improve it as we go, but fwiw, > > the wiki is a community wiki, and those of you that help each other out on > > the list should feel empowered to add to it and/or modify it. > > > > > > > > Thanks for running servers. > > > > > > > > Cheers. > > > > > > > > From: [email protected] > > [mailto:[email protected]] On Behalf Of Mark > > Clifford-Jones > > Sent: Thursday, August 16, 2012 5:02 PM > > > > > > To: [email protected] > > Subject: Re: [Csgo_servers] server.cfg and gamemodes.txt > > > > > > > > Thanks Mitch, that's great :) > > > > Incidentally, a quick look on that list shows you had to do exactly what i > > did to get a mixed map rotation working (i.e. de_ and cs_ maps in the same > > list) - even though the gamemodes.txt file says 'do not modify!' > > > > ________________________________ > > > > From: [email protected] > > To: [email protected] > > Date: Thu, 16 Aug 2012 19:53:10 -0400 > > Subject: Re: [Csgo_servers] server.cfg and gamemodes.txt > > > > Joe, try this link > > http://www.mail-archive.com/[email protected]/index.html#01015 > > > > > > ________________________________ > > > > From: [email protected] > > Date: Thu, 16 Aug 2012 19:48:49 -0400 > > To: [email protected] > > Subject: Re: [Csgo_servers] server.cfg and gamemodes.txt > > > > Just wanted to say that I don't have access to the archives as well, which > > is a bit frustrating as I assume there's a good bit of info in there that > > would be useful (and would also probably prevent this list from being > > flooded with repeat questions). > > > > > > > > Also wanted to agree with the notion that a more fully fleshed-out example > > server.cfg and gamemodes.txt would be greatly appreciated. > > > > > > > > -joe > > > > > > > > On Thu, Aug 16, 2012 at 8:30 AM, Mark Clifford-Jones <[email protected]> > > wrote: > > > > Hi all > > > > Firstly, apologies if this has already been covered, I can't seem to access > > the archived mails :( > > > > I have just installed a server using the guide from the wiki > > https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers > > > > The first thing I notice is the server.cfg is very minimal, but I'm pretty > > sure there are more vars that can go in there (I tried some CSS ones just to > > see!), does anybody have an example server.cfg with all the available > > options in? > > > > Also gamemodes.txt seems very complicated compared to how CSS worked, is > > there a simplified version anywhere? And is it possible to split the > > gamemodes out totally from there into seperate playlist configs and call > > them from command line when a change to the server is needed (or is it even > > possible to call them from server.cfg)? gamemodes.txt takes a LOT of > > trawling through.......!! > > > > The wiki was a good place to start but seems very vague in places, I wanted > > to know if a mixed rotation was possible so went to the map section and it > > just says > > > > > > Maps > > > > > > The types of maps you play are now controlled by map groups. > > > > And lastly does mp_maxplayers work? And if so does the command line override > > gamemode.txt? I tried to set max players on the command line but it seems to > > start with whatever I have it set at in gamesmode.txt.............. > > > > Thanks all! > > > > > > _______________________________________________ > > Csgo_servers mailing list > > [email protected] > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > > > > > > > _______________________________________________ Csgo_servers mailing list > > [email protected] > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > > > _______________________________________________ Csgo_servers mailing list > > [email protected] > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > > > _______________________________________________ > > Csgo_servers mailing list > > [email protected] > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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