In fact, this would be a first idea, but there will be a problem, when valve changes general settings or structure in gamemodes.txt. You would get issues with crashing servers etc. and didn´t know what to do. I think it isn´t that difficult to find your own settings and adding them to gamemodes_server.txt... Most people are just too lazy and if your hosting servers, you shouldn´t be lazy. Otherwise you should stop it.

Am 17.08.2012 09:40, schrieb Mark Clifford-Jones:
Thanks for that info Ido, I still don't think this ideal though, most server admins would just want to have config files that they can just edit the values of the vars instead of copying/pasting stuff from one file to another and then changing - although I suppose they could just copy the whole of gamemodes.txt into gamemodes_server.txt and then edit that?

> From: [email protected]
> Date: Fri, 17 Aug 2012 02:39:28 +0200
> To: [email protected]
> Subject: Re: [Csgo_servers] server.cfg and gamemodes.txt
>
> Can the file actually be reloaded in any way. I think my changed
> settings are not reflected until I restart the server, that is very
> inconvenient.
>
> On Fri, Aug 17, 2012 at 2:34 AM, Ido Magal <[email protected]> wrote: > > The code first loads gamemodes.txt, then it merges in gamemodes_server.txt > > and overwrites any key values if there are duplicates. So, yes, changing
> > either will get the same result.
> >
> >
> >
> > The reason we recommend not changing gamemodes.txt is because if we change > > it ( for example by moving free armor from being hard-coded into a convar > > that now needs to be included in every gamemode convar block ), you either > > don't get the changes or you have to manually diff your old version with the
> > new one every update.
> >
> >
> >
> > Point taken on the documentation, and we'll improve it as we go, but fwiw, > > the wiki is a community wiki, and those of you that help each other out on
> > the list should feel empowered to add to it and/or modify it.
> >
> >
> >
> > Thanks for running servers.
> >
> >
> >
> > Cheers.
> >
> >
> >
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of Mark
> > Clifford-Jones
> > Sent: Thursday, August 16, 2012 5:02 PM
> >
> >
> > To: [email protected]
> > Subject: Re: [Csgo_servers] server.cfg and gamemodes.txt
> >
> >
> >
> > Thanks Mitch, that's great :)
> >
> > Incidentally, a quick look on that list shows you had to do exactly what i > > did to get a mixed map rotation working (i.e. de_ and cs_ maps in the same
> > list) - even though the gamemodes.txt file says 'do not modify!'
> >
> > ________________________________
> >
> > From: [email protected]
> > To: [email protected]
> > Date: Thu, 16 Aug 2012 19:53:10 -0400
> > Subject: Re: [Csgo_servers] server.cfg and gamemodes.txt
> >
> > Joe, try this link
> > http://www.mail-archive.com/[email protected]/index.html#01015
> >
> >
> > ________________________________
> >
> > From: [email protected]
> > Date: Thu, 16 Aug 2012 19:48:49 -0400
> > To: [email protected]
> > Subject: Re: [Csgo_servers] server.cfg and gamemodes.txt
> >
> > Just wanted to say that I don't have access to the archives as well, which > > is a bit frustrating as I assume there's a good bit of info in there that
> > would be useful (and would also probably prevent this list from being
> > flooded with repeat questions).
> >
> >
> >
> > Also wanted to agree with the notion that a more fully fleshed-out example
> > server.cfg and gamemodes.txt would be greatly appreciated.
> >
> >
> >
> > -joe
> >
> >
> >
> > On Thu, Aug 16, 2012 at 8:30 AM, Mark Clifford-Jones <[email protected]>
> > wrote:
> >
> > Hi all
> >
> > Firstly, apologies if this has already been covered, I can't seem to access
> > the archived mails :(
> >
> > I have just installed a server using the guide from the wiki
> > https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers
> >
> > The first thing I notice is the server.cfg is very minimal, but I'm pretty > > sure there are more vars that can go in there (I tried some CSS ones just to
> > see!), does anybody have an example server.cfg with all the available
> > options in?
> >
> > Also gamemodes.txt seems very complicated compared to how CSS worked, is
> > there a simplified version anywhere? And is it possible to split the
> > gamemodes out totally from there into seperate playlist configs and call > > them from command line when a change to the server is needed (or is it even
> > possible to call them from server.cfg)? gamemodes.txt takes a LOT of
> > trawling through.......!!
> >
> > The wiki was a good place to start but seems very vague in places, I wanted > > to know if a mixed rotation was possible so went to the map section and it
> > just says
> >
> >
> > Maps
> >
> >
> > The types of maps you play are now controlled by map groups.
> >
> > And lastly does mp_maxplayers work? And if so does the command line override > > gamemode.txt? I tried to set max players on the command line but it seems to
> > start with whatever I have it set at in gamesmode.txt..............
> >
> > Thanks all!
> >
> >
> > _______________________________________________
> > Csgo_servers mailing list
> > [email protected]
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> >
> >
> >
> >
> > _______________________________________________ Csgo_servers mailing list
> > [email protected]
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> >
> >
> > _______________________________________________ Csgo_servers mailing list
> > [email protected]
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> >
> >
> > _______________________________________________
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>
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