OH i forgot and the problem were you want to join your own server and get "You are banned from this session" , you restart the server and everything is fine, although someone else might get the same problem now (had to restart one server 5 times yesterday till 3 of us could join together :( )

Am 23.08.2012 01:13, schrieb Absurd Minds:
Or the problem when bot_quota matches maxplayers?

On Wed, Aug 22, 2012 at 6:43 PM, Marcus Tribuser <[email protected]> wrote:
So still no fix for the 24 Slot problem? :(


Am 22.08.2012 21:17, schrieb Ido Magal:

1.17.4.0 is now live. Thanks.

http://store.steampowered.com/news/8702/

Release notes for 8/22 Update

- Addressed some stability issues.
- Fixed perf issues when logging is enabled.

- Added a convar (cl_crosshairgap) to control the gap of the classic
crosshair.
- The smoke grenade smoke is now taller so it's now more useful to use it
to block places like double-doors in dust2.
- Players can no longer interrupt another player defusing the bomb by
standing in between them and the bomb.
- Disabled sv_pure on listen servers.
- Fixed an sv_pure bug that resulted in false inconsistent MD5s
- Increased search iterations and time delay for keeping sessions in the
ignored pool. mm_ignored_sessions_reset can now reset the ignored pool.
- Fixed a case where MOTD prevents input to the team select screen.
- Fixed occasional "server is full" error when matchmaking into classic
casual games.
- Fixed an exploit where a vote could be called for an invalid map.

- added some sound mix settings suggested by pros
- increased the volume of bullet impacts and ricochets
- increased the volume of 3rd person footsteps
- increased the volume of weapon foley sounds (reloads, etc.)
-decreased the volume of ambient sounds


linux
- Added steamcmd support to srcds_run. In order to have srcds_run
auto-update when the CS:GO dedicated servers get patched, the srcds_run
script must be run with the following options: -autoupdate -steam_dir
STEAMDIR -steamcmd_script STEAMSCRIPT
where STEAMDIR is the directory to the steamcmd dir ( example: ~/Steam/ )
where STEAMSCRIPT is the name of the script that steamcmd should execute (
example: ~/Steam/csgo.txt )

For information on how to create a script for steamcmd, see
https://developer.valvesoftware.com/wiki/Counter-
Strike:_Global_Offensive_Dedicated_Servers#Automating_SteamCmd






From: Ido Magal
Sent: Wednesday, August 22, 2012 12:05 PM
To: [email protected]
Subject: CSGO patch today

We have a patch forthcoming.

This patch will include an srcds_run that supports steamcmd and
autoupdating.

Here are the details:

In order to have srcds_run auto-update when the CS:GO dedicated servers
get patched, the srcds_run script must be run with the following options:
-autoupdate -steam_dir STEAMDIR -steamcmd_script STEAMSCRIPT
          where STEAMDIR is the directory to the steamcmd dir ( example:
~/Steam/ )
          where STEAMSCRIPT is the name of the script that steamcmd should
execute ( example: ~/Steam/csgo.txt )


The server is in 'test' beta in case anyone wants to confirm that there
are no major issues. To get the 'test' beta, add the following to your
steamcmd command:

-beta test


Thanks.

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