I used one.

2012/8/24 Peter Svensson <[email protected]>

> Do we need a steam account for every gameserver or can you log in with one
> account on multiple gameservers at the same time when updating?
>
>
>
> 2012/8/22 Ido Magal <[email protected]>
>
>> 1.17.4.0 is now live. Thanks.
>>
>> http://store.steampowered.com/news/8702/
>>
>> Release notes for 8/22 Update
>>
>> - Addressed some stability issues.
>> - Fixed perf issues when logging is enabled.
>>
>> - Added a convar (cl_crosshairgap) to control the gap of the classic
>> crosshair.
>> - The smoke grenade smoke is now taller so it's now more useful to use it
>> to block places like double-doors in dust2.
>> - Players can no longer interrupt another player defusing the bomb by
>> standing in between them and the bomb.
>> - Disabled sv_pure on listen servers.
>> - Fixed an sv_pure bug that resulted in false inconsistent MD5s
>> - Increased search iterations and time delay for keeping sessions in the
>> ignored pool. mm_ignored_sessions_reset can now reset the ignored pool.
>> - Fixed a case where MOTD prevents input to the team select screen.
>> - Fixed occasional "server is full" error when matchmaking into classic
>> casual games.
>> - Fixed an exploit where a vote could be called for an invalid map.
>>
>> - added some sound mix settings suggested by pros
>> - increased the volume of bullet impacts and ricochets
>> - increased the volume of 3rd person footsteps
>> - increased the volume of weapon foley sounds (reloads, etc.)
>> -decreased the volume of ambient sounds
>>
>>
>> linux
>> - Added steamcmd support to srcds_run. In order to have srcds_run
>> auto-update when the CS:GO dedicated servers get patched, the srcds_run
>> script must be run with the following options: -autoupdate -steam_dir
>> STEAMDIR -steamcmd_script STEAMSCRIPT
>> where STEAMDIR is the directory to the steamcmd dir ( example: ~/Steam/ )
>> where STEAMSCRIPT is the name of the script that steamcmd should execute
>> ( example: ~/Steam/csgo.txt )
>>
>> For information on how to create a script for steamcmd, see
>> https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers#Automating_SteamCmd
>>
>>
>>
>>
>>
>>
>> From: Ido Magal
>> Sent: Wednesday, August 22, 2012 12:05 PM
>> To: [email protected]
>> Subject: CSGO patch today
>>
>> We have a patch forthcoming.
>>
>> This patch will include an srcds_run that supports steamcmd and
>> autoupdating.
>>
>> Here are the details:
>>
>> In order to have srcds_run auto-update when the CS:GO dedicated servers
>> get patched, the srcds_run script must be run with the following options:
>> -autoupdate -steam_dir STEAMDIR -steamcmd_script STEAMSCRIPT
>>         where STEAMDIR is the directory to the steamcmd dir ( example:
>> ~/Steam/ )
>>         where STEAMSCRIPT is the name of the script that steamcmd should
>> execute ( example: ~/Steam/csgo.txt )
>>
>>
>> The server is in 'test' beta in case anyone wants to confirm that there
>> are no major issues. To get the 'test' beta, add the following to your
>> steamcmd command:
>>
>> -beta test
>>
>>
>> Thanks.
>>
>> _______________________________________________
>> Csgo_servers mailing list
>> [email protected]
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
>
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