Do we need a steam account for every gameserver or can you log in with one
account on multiple gameservers at the same time when updating?


2012/8/22 Ido Magal <[email protected]>

> 1.17.4.0 is now live. Thanks.
>
> http://store.steampowered.com/news/8702/
>
> Release notes for 8/22 Update
>
> - Addressed some stability issues.
> - Fixed perf issues when logging is enabled.
>
> - Added a convar (cl_crosshairgap) to control the gap of the classic
> crosshair.
> - The smoke grenade smoke is now taller so it's now more useful to use it
> to block places like double-doors in dust2.
> - Players can no longer interrupt another player defusing the bomb by
> standing in between them and the bomb.
> - Disabled sv_pure on listen servers.
> - Fixed an sv_pure bug that resulted in false inconsistent MD5s
> - Increased search iterations and time delay for keeping sessions in the
> ignored pool. mm_ignored_sessions_reset can now reset the ignored pool.
> - Fixed a case where MOTD prevents input to the team select screen.
> - Fixed occasional "server is full" error when matchmaking into classic
> casual games.
> - Fixed an exploit where a vote could be called for an invalid map.
>
> - added some sound mix settings suggested by pros
> - increased the volume of bullet impacts and ricochets
> - increased the volume of 3rd person footsteps
> - increased the volume of weapon foley sounds (reloads, etc.)
> -decreased the volume of ambient sounds
>
>
> linux
> - Added steamcmd support to srcds_run. In order to have srcds_run
> auto-update when the CS:GO dedicated servers get patched, the srcds_run
> script must be run with the following options: -autoupdate -steam_dir
> STEAMDIR -steamcmd_script STEAMSCRIPT
> where STEAMDIR is the directory to the steamcmd dir ( example: ~/Steam/ )
> where STEAMSCRIPT is the name of the script that steamcmd should execute (
> example: ~/Steam/csgo.txt )
>
> For information on how to create a script for steamcmd, see
> https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers#Automating_SteamCmd
>
>
>
>
>
>
> From: Ido Magal
> Sent: Wednesday, August 22, 2012 12:05 PM
> To: [email protected]
> Subject: CSGO patch today
>
> We have a patch forthcoming.
>
> This patch will include an srcds_run that supports steamcmd and
> autoupdating.
>
> Here are the details:
>
> In order to have srcds_run auto-update when the CS:GO dedicated servers
> get patched, the srcds_run script must be run with the following options:
> -autoupdate -steam_dir STEAMDIR -steamcmd_script STEAMSCRIPT
>         where STEAMDIR is the directory to the steamcmd dir ( example:
> ~/Steam/ )
>         where STEAMSCRIPT is the name of the script that steamcmd should
> execute ( example: ~/Steam/csgo.txt )
>
>
> The server is in 'test' beta in case anyone wants to confirm that there
> are no major issues. To get the 'test' beta, add the following to your
> steamcmd command:
>
> -beta test
>
>
> Thanks.
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
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