Do we need a steam account for every gameserver or can you log in with one account on multiple gameservers at the same time when updating?
2012/8/22 Ido Magal <[email protected]> > 1.17.4.0 is now live. Thanks. > > http://store.steampowered.com/news/8702/ > > Release notes for 8/22 Update > > - Addressed some stability issues. > - Fixed perf issues when logging is enabled. > > - Added a convar (cl_crosshairgap) to control the gap of the classic > crosshair. > - The smoke grenade smoke is now taller so it's now more useful to use it > to block places like double-doors in dust2. > - Players can no longer interrupt another player defusing the bomb by > standing in between them and the bomb. > - Disabled sv_pure on listen servers. > - Fixed an sv_pure bug that resulted in false inconsistent MD5s > - Increased search iterations and time delay for keeping sessions in the > ignored pool. mm_ignored_sessions_reset can now reset the ignored pool. > - Fixed a case where MOTD prevents input to the team select screen. > - Fixed occasional "server is full" error when matchmaking into classic > casual games. > - Fixed an exploit where a vote could be called for an invalid map. > > - added some sound mix settings suggested by pros > - increased the volume of bullet impacts and ricochets > - increased the volume of 3rd person footsteps > - increased the volume of weapon foley sounds (reloads, etc.) > -decreased the volume of ambient sounds > > > linux > - Added steamcmd support to srcds_run. In order to have srcds_run > auto-update when the CS:GO dedicated servers get patched, the srcds_run > script must be run with the following options: -autoupdate -steam_dir > STEAMDIR -steamcmd_script STEAMSCRIPT > where STEAMDIR is the directory to the steamcmd dir ( example: ~/Steam/ ) > where STEAMSCRIPT is the name of the script that steamcmd should execute ( > example: ~/Steam/csgo.txt ) > > For information on how to create a script for steamcmd, see > https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers#Automating_SteamCmd > > > > > > > From: Ido Magal > Sent: Wednesday, August 22, 2012 12:05 PM > To: [email protected] > Subject: CSGO patch today > > We have a patch forthcoming. > > This patch will include an srcds_run that supports steamcmd and > autoupdating. > > Here are the details: > > In order to have srcds_run auto-update when the CS:GO dedicated servers > get patched, the srcds_run script must be run with the following options: > -autoupdate -steam_dir STEAMDIR -steamcmd_script STEAMSCRIPT > where STEAMDIR is the directory to the steamcmd dir ( example: > ~/Steam/ ) > where STEAMSCRIPT is the name of the script that steamcmd should > execute ( example: ~/Steam/csgo.txt ) > > > The server is in 'test' beta in case anyone wants to confirm that there > are no major issues. To get the 'test' beta, add the following to your > steamcmd command: > > -beta test > > > Thanks. > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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