Hello,

Firstly, I apologise if this has already been mentioned;

When clients are trying to reconnect to a server after a war, they're unable to connect.

I'm aware of the following cvars to disable the server hibernation:-


sv_hibernate_when_empty "0"
sv_hibernate_postgame_delay "0"


But I'd rather utilise this feature and I'm unable to see anything on: https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers_Known_Issues for this.

Anyone experiencing these issues ?, on a side note... great work guys, keep it up!

Best Regards
Lee Gardiner


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