Hello,
Firstly, I apologise if this has already been mentioned;
When clients are trying to reconnect to a server after a war, they're
unable to connect.
I'm aware of the following cvars to disable the server hibernation:-
sv_hibernate_when_empty "0"
sv_hibernate_postgame_delay "0"
But I'd rather utilise this feature and I'm unable to see anything on:
https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers_Known_Issues
for this.
Anyone experiencing these issues ?, on a side note... great work guys,
keep it up!
Best Regards
Lee Gardiner
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