Hello,

 

several full warservers keeps crashing as soon as there are mehre than 10
ppl. connected to the server.

 

 

Von: [email protected]
[mailto:[email protected]] Im Auftrag von Saul
Rennison
Gesendet: Donnerstag, 20. September 2012 02:00
An: [email protected]
Betreff: Re: [Csgo_servers] 128 tickrate server makes door at de_nuke or
de_nuke_se move slower than when it is @ 64 tick server

 

Also, Yahn's original article on tick rate (the only Valve employee to edit
the article) never mentioned improved hit registration. Somebody else put
that in, with no citations. 


On Thursday, September 20, 2012, Saul Rennison wrote:

Considering how this entire thread started off as  somebody complaining that
non-standard tick rate was buggy, that's a pretty good reason. 

On Thursday, September 20, 2012, Absurd Minds wrote:

But the most important thing and what it all boils down to is this: there is
no reason tip force it. Let the server admins choose. Even if you're one of
the people who can't see a difference, let operators choose. Valve had all
their official ones on 66, can't that be enough for you naysayers? 

/discussion

On Sep 19, 2012 7:20 PM, "Absurd Minds" <[email protected]> wrote:

Yeah let's just keep everything terrible because it'll keep the children
pacified. Great idea. Valve knows there's a difference, players know there's
a difference, and people love counter strike because it's customizable.
Locking it is an extremely terrible idea. 

On Sep 19, 2012 7:10 PM, "Valentin G." <[email protected]> wrote:

And this whole thread is precisely the reason why it should have been
locked in the first place.


On Thu, Sep 20, 2012 at 12:45 AM, Steven Hartland
<[email protected]> wrote:
> Remove the option and there will be no demand and that's solves both
issues
> :)
>
> ----- Original Message -----
> From: Valtteri Kiviniemi
> To: [email protected]
> Sent: Wednesday, September 19, 2012 5:07 PM
> Subject: Re: [Csgo_servers] 128 tickrate server makes door at de_nukeor
> de_nuke_se move slower than when it is @ 64 tick server
>
> It's not about benefit. Hosting 66tick would actually be more beneficial
> since you could host more instances per server. At least in Finland its
> aboud DEMAND. Customers want 128tick servers and thats what they will get.
>
>
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-- 

 

 

Kind regards,

Saul Rennison



-- 

 

 

Kind regards,

Saul Rennison

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