Today the steamcmd would just exit straight away without any output. I
redownloaded the .tar.gz containing steam.sh etc and was able to run it and
update my game. Then I tried again out of curiosity and it just returned
straight away (exit code 0). I also still can't update servers in one of my
other datacentres as connecting to the Steam auth server fails due to
timeout (even with 'login anonymous').

The worst part is that I can't tell if these things fail with automated
scripts since SteamCMD either hangs - could be updating - or returns 0 even
if an update or authentication failed.

Chris

On 12 January 2013 13:22, Thiago Abreu <[email protected]> wrote:

> Hello, we have four hosts running csgo servers and consequently steamcmd.
> EVERYDAY we need to do some repair to the steamcmd, like removing
> depotcache and base dir, kill stuck instances of steamcmd and at least
> reinstall.
>
> Four hardware setups, four Centos 64, two link providers.
> And the same problem.
>
> That's just me?
>
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>
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