I stopped using SteamCMD altogether shortly after I discovered Didrole’s
Update Tool (http://didrole.com/UpdateTool/ ) which pretty much works just
like hldsupdatetool did. 

 

SteamCMD is just too much of a pain to use - it has alpha quality at most.
Actually I think it’s pretty sad that it was pretty much forced on us with
all the issues it has. 

 

  _____  

Von: [email protected]
[mailto:[email protected]] Im Auftrag von ics
Gesendet: Samstag, 12. Januar 2013 17:07
An: [email protected]
Betreff: Re: [Csgo_servers] steamcmd broken everyday

 

Yes, Steamcmd breaks occasionally for unknown reason. It just won't update
and i have to clear depotcache and sometimes even that doesn't help and i
just throw it into new dir with reinstall and be done with it.

Compared to hldsupdatetool, this software is no where near in usability. It
may be advanced but doesn't really help the end user at all. 

-ics

12.1.2013 17:04, Chris Strand kirjoitti:

Today the steamcmd would just exit straight away without any output. I
redownloaded the .tar.gz containing steam.sh etc and was able to run it and
update my game. Then I tried again out of curiosity and it just returned
straight away (exit code 0). I also still can't update servers in one of my
other datacentres as connecting to the Steam auth server fails due to
timeout (even with 'login anonymous'). 

 

The worst part is that I can't tell if these things fail with automated
scripts since SteamCMD either hangs - could be updating - or returns 0 even
if an update or authentication failed.

 

Chris

 

On 12 January 2013 13:22, Thiago Abreu <[email protected]> wrote:

Hello, we have four hosts running csgo servers and consequently steamcmd. 

EVERYDAY we need to do some repair to the steamcmd, like removing depotcache
and base dir, kill stuck instances of steamcmd and at least reinstall.

 

Four hardware setups, four Centos 64, two link providers.

And the same problem.

 

That's just me?


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