Yeah but why? Bitbuffer works fine.


Kind regards,
Saul Rennison


On 17 January 2013 15:43, ics <[email protected]> wrote:

>  As the google page says, it's language-neutral, platform-neutral,
> extensible mechanism for serializing structured data. Small, fast and
> simple.
>
> I'm sure they have done internal tests before changing to it.
>
> -ics
>
> 17.1.2013 17:04, Valentin G. kirjoitti:
>
> Can someone shed some light on how protobuf performs vs. bitbuffer? I'm
> just curious as to why the switch is/was made, what benefits it has (even
> if only for valve internally).
>
>
> On Thu, Jan 17, 2013 at 2:50 PM, Nicholas Hastings <
> [email protected]> wrote:
>
>> I've made a news post about this now at SourceMod.net, including a link
>> to all of the info necessary for SM scripters to prepare.
>>
>> --
>> Nicholas Hastings
>> AlliedMods.net <http://www.alliedmods.net>
>>
>>   Marcin Paterek <[email protected]>
>>  Thursday, January 17, 2013 6:59 AM
>>   Almost.
>>
>>  https://forums.alliedmods.net/showpost.php?p=1874693&postcount=2
>>
>>
>>
>>  _______________________________________________
>> Csgo_servers mailing list
>> [email protected]
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>    ics <[email protected]>
>>  Thursday, January 17, 2013 6:57 AM
>>
>> Did the sourcemod folks got the protobuf sorted with beta already? I
>> haven't had time to pay attention.
>>
>> -ics
>>
>> ----- Alkuperäinen viesti -----
>> > SM will break again if it is not updated by then. I don't think you
>> need
>> > to worry about anything else.
>> >
>> >
>> > On Thu, Jan 17, 2013 at 9:48 AM, Chris Strand
>> > <[email protected]>wrote:
>> >
>> > > Are there any resources available that explain what differences we
>> will
>> > > see from the protobuf update? I would normally wait for patch notes,
>> > > but a major change to networking code seems like there is a risk of
>> > > breaking peoples set ups!
>> > >
>> > > Chris
>> > > ------------------------------
>> > > From: Ido Magal
>> > > Sent: 16/01/2013 23:00
>> > > To: [email protected]
>> > > Subject: [Csgo_servers] No CSGO update today.
>> > >
>> > > FYI, We intend to ship an update that will include the new
>> > > protobuffered messages next Wednesday ( Jan 23rd ).
>> > >
>> > >
>> > >
>> > > Thanks.
>> > >
>> > > _______________________________________________
>> > > Csgo_servers mailing list
>> > > [email protected]
>> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>> > >
>>
>>  _______________________________________________
>> Csgo_servers mailing list
>> [email protected]
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>     Valentin G. <[email protected]>
>>  Thursday, January 17, 2013 4:45 AM
>>   SM will break again if it is not updated by then. I don't think you
>> need to worry about anything else.
>>
>>
>>
>>   _______________________________________________
>> Csgo_servers mailing list
>> [email protected]
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>    Chris Strand <[email protected]>
>>  Thursday, January 17, 2013 3:48 AM
>>    Are there any resources available that explain what differences we
>> will see from the protobuf update? I would normally wait for patch notes,
>> but a major change to networking code seems like there is a risk of
>> breaking peoples set ups!
>>
>> Chris
>>   ------------------------------
>> From: Ido Magal
>> Sent: 16/01/2013 23:00
>> To: [email protected]
>> Subject: [Csgo_servers] No CSGO update today.
>>
>>  FYI, We intend to ship an update that will include the new
>> protobuffered messages next Wednesday ( Jan 23rd ).
>>
>>
>>
>> Thanks.
>>  _______________________________________________
>> Csgo_servers mailing list
>> [email protected]
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>>
>>
>>
>> _______________________________________________
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>> [email protected]
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
>
>
> _______________________________________________
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>
>
>
> _______________________________________________
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