TF2 uses bitbuffers and it works fine on Linux?
Kind regards, Saul Rennison On 17 January 2013 17:16, ics <[email protected]> wrote: > Yeah, and rumours say the Steam Box console or whatever it is will use > linux too, so it's cross-platform easy implementation from now on. > > -ics > > 17.1.2013 18:31, haeufi kirjoitti: > > I think the keyword is platform-neutral as they are working on steam for > linux and perhaps it will be possible to play csgo on linux soon.... > > Am 17.01.2013 16:46, schrieb Saul Rennison: > > Yeah but why? Bitbuffer works fine. > > > > Kind regards, > Saul Rennison > > > On 17 January 2013 15:43, ics <[email protected]> wrote: > >> As the google page says, it's language-neutral, platform-neutral, >> extensible mechanism for serializing structured data. Small, fast and >> simple. >> >> I'm sure they have done internal tests before changing to it. >> >> -ics >> >> 17.1.2013 17:04, Valentin G. kirjoitti: >> >> Can someone shed some light on how protobuf performs vs. bitbuffer? I'm >> just curious as to why the switch is/was made, what benefits it has (even >> if only for valve internally). >> >> >> On Thu, Jan 17, 2013 at 2:50 PM, Nicholas Hastings < >> [email protected]> wrote: >> >>> I've made a news post about this now at SourceMod.net, including a link >>> to all of the info necessary for SM scripters to prepare. >>> >>> -- >>> Nicholas Hastings >>> AlliedMods.net <http://www.alliedmods.net> >>> >>> Marcin Paterek <[email protected]> >>> Thursday, January 17, 2013 6:59 AM >>> Almost. >>> >>> https://forums.alliedmods.net/showpost.php?p=1874693&postcount=2 >>> >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> ics <[email protected]> >>> Thursday, January 17, 2013 6:57 AM >>> >>> Did the sourcemod folks got the protobuf sorted with beta already? I >>> haven't had time to pay attention. >>> >>> -ics >>> >>> ----- Alkuperäinen viesti ----- >>> > SM will break again if it is not updated by then. I don't think you >>> need >>> > to worry about anything else. >>> > >>> > >>> > On Thu, Jan 17, 2013 at 9:48 AM, Chris Strand >>> > <[email protected]>wrote: >>> > >>> > > Are there any resources available that explain what differences we >>> will >>> > > see from the protobuf update? I would normally wait for patch notes, >>> > > but a major change to networking code seems like there is a risk of >>> > > breaking peoples set ups! >>> > > >>> > > Chris >>> > > ------------------------------ >>> > > From: Ido Magal >>> > > Sent: 16/01/2013 23:00 >>> > > To: [email protected] >>> > > Subject: [Csgo_servers] No CSGO update today. >>> > > >>> > > FYI, We intend to ship an update that will include the new >>> > > protobuffered messages next Wednesday ( Jan 23rd ). >>> > > >>> > > >>> > > >>> > > Thanks. >>> > > >>> > > _______________________________________________ >>> > > Csgo_servers mailing list >>> > > [email protected] >>> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> > > >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> Valentin G. <[email protected]> >>> Thursday, January 17, 2013 4:45 AM >>> SM will break again if it is not updated by then. I don't think you >>> need to worry about anything else. >>> >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> Chris Strand <[email protected]> >>> Thursday, January 17, 2013 3:48 AM >>> Are there any resources available that explain what differences we >>> will see from the protobuf update? I would normally wait for patch notes, >>> but a major change to networking code seems like there is a risk of >>> breaking peoples set ups! >>> >>> Chris >>> ------------------------------ >>> From: Ido Magal >>> Sent: 16/01/2013 23:00 >>> To: [email protected] >>> Subject: [Csgo_servers] No CSGO update today. >>> >>> FYI, We intend to ship an update that will include the new >>> protobuffered messages next Wednesday ( Jan 23rd ). >>> >>> >>> >>> Thanks. >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >>> >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> >> >> _______________________________________________ >> Csgo_servers mailing >> [email protected]https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > > _______________________________________________ > Csgo_servers mailing > [email protected]https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > > _______________________________________________ > Csgo_servers mailing > [email protected]https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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