This is an issue only with CSGO and the same branch games, such as L4D2
on which engine this game is built on. TF2 and CSS doesn't have motds
that are overwritten during update.
-ics
23.1.2013 0:06, Krillins World kirjoitti:
Why is it when the server launches and the script checks for server
updates, the MOTD.TXT file gets 'replaced' without warning? This has
been a nuance since CS:CZ and we found the only work around to prevent
this file from getting overwritten by an 'update' is to add the
following line into our server.cfg file (or another file the
server.cfg in case they decided to overwrite this file in a future
update, exec csgo_server.cfg).
put this in the server.cfg or in csgo_server.cfg (if you have one)
motdfile "kw-motd.txt"
This is to alert all serverops to check their MOTD files due to them
being reverted back to stock from a recent update as we have just
discovered on our two servers.
Best Regards,
Krillin
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