That's a good practice to get used to. We've been doing this for many years now. On Jan 22, 2013 2:06 PM, "Krillins World" <[email protected]> wrote:
> Why is it when the server launches and the script checks for server > updates, the MOTD.TXT file gets 'replaced' without warning? This has been a > nuance since CS:CZ and we found the only work around to prevent this file > from getting overwritten by an 'update' is to add the following line into > our server.cfg file (or another file the server.cfg in case they decided to > overwrite this file in a future update, exec csgo_server.cfg). > > put this in the server.cfg or in csgo_server.cfg (if you have one) > motdfile "kw-motd.txt" > > This is to alert all serverops to check their MOTD files due to them being > reverted back to stock from a recent update as we have just discovered on > our two servers. > > Best Regards, > Krillin > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
_______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
